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Strulovitz, Nir
Ports (="translations") of Denthor's classic graphics programming tutorial for 32-bit compilers: Free Pascal, Virtual Pascal, OpenWatcom C, Gnu Djgpp C. Snapshots taken from Windows and DOS animation graphics demos.
http://www.geocities.com/doesitsnowinla/ |
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Doucette, Jason
Resume. Game, Artificial Intelligence projects. Real time software rendered computer graphic and demo effects. Screen shots, free samples and downloads.
http://www.jasondoucette.com/ |
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CG References and Tutorials by Malcolm Kesson
A collection of reference and tutorial pages relating to RenderMan, Maya/mel, Pixar slim, Houdini, Tcl, Shake scripting and C. Also provides a free text editor for Linux, Win and OSX.
http://www.fundza.com/ |
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Gueziec, Andre
Papers, Online Demos, Free 3D Models, relating to Andre Gueziec's research on Shape Simplification and Compression, and Image Registration.
http://www.gueziec.org/ |
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Klosiewicz, Przemek - SweetSheep Homepage
About. Graphics programming, Mandelbrot - Julia set explorer, RayMax - Raytracer, OpenGL. Photos.
http://users.skynet.be/SwSh/ |
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Spontz Scene Group
A group of computer-enthusiasts oriented to audiovisual production using low level and realtime techniques such as OpenGL or 3dfx mainly with Macintosh, Windows, Linux and BeOS.
http://www.spontz.org/ |
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Giradin, Samuel
Fly3D OpenGL models and dynamics.
http://www.aaxyz.com/ |
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Colas' Demo Making
Demoscene releases of Colas Schretter / Move ^ Aspirine.
http://colas.planet-d.net/ |
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Heitsu's homepages
Graphics and game programming projects (current and finished).
http://personal.inet.fi/private/heitsu/ |
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Codito, Ergo Sum
Graphics programming tutorials, source code and free downloads.
http://home10.inet.tele.dk/moelhave/ |
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Mizanin, Marek - Zanir
3D graphic programs using OpenGL or Direct3D with source code (C++).
http://www.zanir.szm.sk/ |
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Almazzo, Antonio Valente
Resume, papers. Information about the satisfiability problem (SAT) and author project research on it: SAT instance structure visualization.
http://dns1.mor.itesm.mx/~00884597/ |
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Shimko, Spencer
Collection of projects (most with a GUI of some kind), school work, and reference material. Photo gallery.
http://www.go-linux.org/%7espencer/ |
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Saeed
About. Gallery custom programs and 3DS MAX generated 3D graphics.
http://www.geocities.com/saeed_d2000/ |
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Boissard, Eric - Real-time ocean waves rendering
Real-time deep-ocean waves simulation. Rendering using vertex and pixels shaders. Portfolio.
http://eric.boissard.free.fr/ |
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Ziyoo, Kevin
Computer graphics. Mesh, CAD, OpenGL and Surface C++ projects and examples with sources. Biography. Photos.
http://www.ziyoo.com/ |
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myOpenDemo
A tutorial or demo site: 3D graphic, OpenGL, C++, C, MFC, Visual C++.
http://www.myopendemo.com/ |
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Forbes, Kevin
Research info, downloadable graphics/vision source code, and personal home page.
http://www.dgp.toronto.edu/~kforbes/ |
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Gruaz, Raphael
CV, Projects (DirectX, Vertex Shader, Raytracing, C++, Java, Web), travels, photos.
http://r.gruaz.free.fr/ |
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Harris, Kevin R. - CodeSampler
Several introductory OpenGL and Diretc3D samples, with many written in both for comparison. More advanced samples emphasis vertex and pixel shader development using nVIDIA's new Cg language.
http://www.codesampler.com/ |
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Berthelot, Samuel - The Graphics Experience
CV and about. Open Source programs and games in OpenGL, GTK and C++.
http://graphicsxp.free.fr/ |
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Roel z'n Boel
Homepage, hosting personal projects related to programming in C++ and computer graphics (raytracing and real-time).
http://www.xs4all.nl/~reije081/ |
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Bujnak, Martin
Computer graphics, realtime 3D engines with dynamic elements like lights and shadows.
http://www.2b3d.host.sk/ |
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Pentayya, Krishna - K Zone
Repository of 3D models. VRML tutorial. Algorithms, projects and papers.
http://www.btinternet.com/~krys1/ |